1* example of an object with a mask and the control AxisAlignment ZOrientY on a sprite ModelBegin ClumpBegin AxisAlignment ZOrientY Vertex -.0530 0 0 UV 0 1 Vertex .0530 0 0 UV 1 1 Vertex .0530 .0594 0 UV 1 0 Vertex -.0530 .0594 0 UV 0 0 LightSampling Vertex TextureModes Foreshorten Texture fish001 mask fish001m Quad 1 2 3 4 ClumpEnd ModelEnd (This object is a simple panel with an automatic orientation according to the vision of your avatar.) 2* example of a basic object ModelBegin ClumpBegin Vertex -.0530 0 0 UV 0 1 Vertex .0530 0 0 UV 1 1 Vertex .0530 .0594 0 UV 1 0 Vertex -.0530 .0594 0 UV 0 0 LightSampling Vertex TextureModes Foreshorten Texture fish001 Quad 1 2 3 4 Quad 2 1 4 3 ClumpEnd ModelEnd (This object is a simple vertical panel with a lighting forced. )